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CBMC
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#include "c_nondet_symbol_factory.h"#include <ansi-c/c_object_factory_parameters.h>#include <util/arith_tools.h>#include <util/c_types.h>#include <util/fresh_symbol.h>#include <util/namespace.h>#include <util/nondet_bool.h>#include <util/pointer_expr.h>#include <util/std_expr.h>#include <goto-programs/allocate_objects.h>#include <goto-programs/goto_functions.h>
Include dependency graph for c_nondet_symbol_factory.cpp:Go to the source code of this file.
Functions | |
| symbol_exprt | c_nondet_symbol_factory (code_blockt &init_code, symbol_tablet &symbol_table, const irep_idt base_name, const typet &type, const source_locationt &loc, const c_object_factory_parameterst &object_factory_parameters, const lifetimet lifetime) |
| Creates a symbol and generates code so that it can vary over all possible values for its type. More... | |
C Nondet Symbol Factory
Definition in file c_nondet_symbol_factory.cpp.
| symbol_exprt c_nondet_symbol_factory | ( | code_blockt & | init_code, |
| symbol_tablet & | symbol_table, | ||
| const irep_idt | base_name, | ||
| const typet & | type, | ||
| const source_locationt & | loc, | ||
| const c_object_factory_parameterst & | object_factory_parameters, | ||
| const lifetimet | lifetime | ||
| ) |
Creates a symbol and generates code so that it can vary over all possible values for its type.
For pointers this involves allocating symbols which it can point to.
| init_code | The code block to add generated code to |
| symbol_table | The symbol table |
| base_name | The name to use for the symbol created |
| type | The type for the symbol created |
| loc | The location to assign to generated code |
| object_factory_parameters | configuration parameters for the object factory |
| lifetime | Lifetime of the allocated object (AUTOMATIC_LOCAL, STATIC_GLOBAL, or DYNAMIC) |
Definition at line 202 of file c_nondet_symbol_factory.cpp.